Upcoming 3.0 Release plan

Support for my Vector Playing Card Project (Standard playing card face in .SVG and .EPS format)
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Chris Aguilar
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Re: Upcoming 3.0 Release plan

Post by Chris Aguilar » Mon Sep 25, 2017 9:34 am

Bill Mullins wrote:
Mon Sep 25, 2017 9:05 am
It would be interesting to know what the Pantone values of Bicycle Blue and Red are.
I have no idea what exact color values used by USPCC, which is OK, since I'm not trying to exactly match their color anyway.

Inkscape doesn't (by default) use pantone values/names, so for the vector backs, I've basically scanned/sampled (or eyeballed) colors from real cards, basically looking for values that look (and likely print) nicely.

I've seen cards printed before (from my vectors) using these values (specifically blue and red) and it looks great. Since the vector backs are not meant to be mixed into any other kind of commercial deck, I'm not trying to matching anything exactly here. The red/blue mix on commercial decks seems to vary, sometimes widely, so it's kind of a fools errand to attempt matching something that not even the big boys can match consistently.

Of course, since the vectors are infinitely editable, changing the values to anything one desires is really easy/quick.
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Re: Upcoming 3.0 Release plan

Post by Chris Aguilar » Mon Sep 25, 2017 9:46 am

That being said, if one actually requires pantone colors (rare if self printing via one of the print on demand deck sites) it's very easy to add those values to Inkcape as a custom palette. I've tested this and it seems to work as described.

http://www.inkscapeforum.com/viewtopic.php?t=14045
Unzip the attached zip file and place the palette file "pantone.gpl" in the Inkscape/Palettes directory.

Start Inkscape and select from the little black arrow on the palette bar.
Pantone_Inkscape.png
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Re: Upcoming 3.0 Release plan

Post by Chris Aguilar » Mon Sep 25, 2017 9:55 am

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Re: Upcoming 3.0 Release plan

Post by Chris Aguilar » Mon Sep 25, 2017 11:46 am

Researched Pantone values and found a claim (unverified) from the big green cesspool, that that values for commercially available cards are:

---
PMS 286 Blue
PMS 186 Red

The packaging is PMS 287 Blue and PMS 186 Red.
---

The values I use are sampled from a scan of a real card so if the above are correct, my sampled values should be close.

After testing (my scanned samples vs. the above values) I will say that they are very close, with the only difference being that using the Pantone values (as above) basically gives the same color with more saturation. This would make sense, as some saturation is lost when printing on card stock, which matches the slightly more desaturated values I favor.

It's neigh impossible to truly judge colors on user's home monitor as most of us (not being graphics pros) do not have color calibrated monitors.
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Re: Upcoming 3.0 Release plan

Post by Bill Mullins » Mon Sep 25, 2017 12:29 pm

Thanks!

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Re: Upcoming 3.0 Release plan

Post by Chris Aguilar » Tue Sep 26, 2017 11:19 am

Will also offer a gold/yellow variant for all backs, as the blue and black backs don't contrast as much as I'd prefer.
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Re: Upcoming 3.0 Release plan

Post by Chris Aguilar » Mon Oct 02, 2017 1:10 am

I made a huge amount of progress toward packaging up the public 3.0 release this last weekend. I had to recreate (from scratch) a bunch of stuff that uses the faces as basis (e.g. the many color face variants) and clean up a bunch of other offerings that are split out (joker variants, ESP cards, pips/numbers/etc.) and happily, that is done now.

In terms of the actual release, except for a few things (which I suspect will take me 7-10 days) I'm very close to putting it all together 3.0 in one .zip file for release by Oct.31, '17.

I've already started a separate project folder for the upcoming "magican's only" set, which will be a nice superset of the public offering. Once Oct. 31 flies by, I look forward to adding the features previously mentioned for this different set.

I've given it a lot of thought and am seriously considering making this set (which will include a bunch of tools/elements not available on the public version) a conjurenation members exclusive item. Free for all members but also available (on a restricted basis) to those who can make a case that they'll actually use them.
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Re: Upcoming 3.0 Release plan

Post by Chris Aguilar » Mon Oct 02, 2017 8:26 am

I'm definitely planning on creating (by march/april '18 or sooner) some youtube "how to" type videos showing some of the basics in terms of card creation. Specifically how to use the two templates (Pip Placement and Basic back design) I will eventually provide as part of the magician's set.

Some other topics might be how to easily create flowing curves/flourishes and how to use the mirror (symmetry function) in conjunction with graphic elements to get good consistent results. Minimally, these will be unlisted videos and perhaps some videos will be on a purely private channel (which has a 50 person share limit, which actually might work). Using these tutorials will assume some basic knowledge of Inkscape which I will help provide via links to what I consider to be the best learning resources (web and video).

I'm also making a mental list of gaffs I will provide.

For sure, split faces, split backs, double enders, Deland type gaffs, Mis-pipped cards, perhaps a King's Quartet (all four kings on one card), etc. Since USPCC no longer provides a poker ranking card, I really want to create one of those for the magician's set.

On a purely selfish note, I'm motivated to create the gaffs and magician's set, as I look forward to creating / printing custom gaffed decks for myself via makeplayingcards.com or one of the other similar sites. Jeff Haas showed me some samples from that site and they were quite good, very acceptable for my needs.

I would really appreciate any further suggestions for gaffs so I can start a list to work through once I get release 3.0 (public) out on Oct. 31st.
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Re: Upcoming 3.0 Release plan

Post by Bill Mullins » Tue Oct 03, 2017 10:27 am

While you're at it, perhaps a set of Zener faces? (circle, cross, wavy lines, square, star).

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Re: Upcoming 3.0 Release plan

Post by Chris Aguilar » Tue Oct 03, 2017 12:09 pm

Bill Mullins wrote:
Tue Oct 03, 2017 10:27 am
While you're at it, perhaps a set of Zener faces? (circle, cross, wavy lines, square, star).
The current set actually contains some decent Zener graphics. I've already updated them a bit, basically made them the right size for a poker card printing, and they're already good to go for the upcoming 3.0 release. Pairing them with the improved backs should produce a nice result (with possible customization of course).
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Re: Upcoming 3.0 Release plan

Post by Chris Aguilar » Tue Oct 03, 2017 12:15 pm

I'm really excited to be pushing out the 3.0 (public) release soon, as that will free me to do the really fun gaffs, create exclusive card backs, etc. for the magicians set (still planned as a "CN members only" offering).

Before I do that, I'll have to adjust the current set to more closely match the pip spacing of standard decks so that the face gaffs will work well. That process will frankly suck, but once it's done, it'll be full speed ahead on gaffing and so on.
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